Live events

Run an event on the day

Check an event before it starts, watch it from Event Hub while it’s on air, and fix the problems that come up during a live broadcast.

Updated 3 min read4 parts
On this page

This is the producer’s page for match night. It assumes the event is already created and its source chosen. Event Hub needs Event Hub access on your role, and Automatic and CamScheduler events are watched from there. Manual events are watched through their feed in Studio → Feed Console → Feed Hub.

Run of show

WhenCheckWhere
The day beforeStatus is Active, times are right on your platform’s clock, access and price are setStudio → Content → Events and Events Calendar
An hour beforeThe encoder or camera has the right push address and keyEvent Hub → Details → Ingest configuration
5 minutes before“Event going live in 5 min” arrives for Automatic eventsThe notification bell
StartThe card shows LIVE and the preview is movingStudio → Feed Console → Event Hub
On airViewers, bitrate and resolution hold steadyEvent Hub → Details
EndStop the encoder after the end time. The event retires on its own.

Watch the broadcast from Event Hub

  1. 1
    Open Event Hub

    Go to Studio → Feed Console → Event Hub. The header cards count Total events, Live now, Upcoming and Ingest URLs.

  2. 2
    Find your event

    Search by title, key or team, narrow the list with the source filter (for example Automatic or CamScheduler), and switch between Cards and Table.

  3. 3
    Keep it fresh

    Leave Auto refresh on so states and previews update without reloading. Each card shows LIVE, UPCOMING, ENDED or UNSCHEDULED.

  4. 4
    Open the details

    Click Details for the event. You get the live picture, 8 statistic tiles (including Viewers, Bitrate (Mbps), Resolution and Broadcast window) and a Performance chart.

The Studio
Studio → Feed Console → Event Hub → Details for a live game: the player, the statistic tiles showing IN WINDOW, and the Performance chart.

Send the same broadcast to other platforms

The Restream panel on an event’s Details page pushes its incoming stream to other platforms at the same time, across 6 destination types including Facebook, YouTube, Twitch, X and a custom destination. You can switch each one on or off during the broadcast. By default an event can have up to 5. Destinations are stopped automatically when the event ends. See Streaming to several platforms at once.

Fix problems during a broadcast

What you seeLikely causeWhat to do
The watch page shows a connecting panel after the startThe encoder isn’t sending, or the key is wrongCompare the encoder with Ingest configuration on the Details page and restart the stream
“Active automatic-event quota reached” when you activate an eventToo many Automatic or CamScheduler events are inside their windowsLet one end, or set a finished one to Inactive
The event ends while you’re still on airThe end time was too earlyChange Ends from the Events list straight away. Viewers are sent back to the event page when the end passes.
A viewer who paid sees “Too many devices”They’re over their plan’s device limitAsk them to sign out another device from their account
Viewers see the event as Upcoming at kickoffThe time was typed on a different clockCorrect the start time on your platform’s clock
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